Slime rancher plorts9/1/2023 Quantum and Dervish ones are generally not dangerous when WELL FED, but we are keeping them far away from the others anyway just in case because teleportation and tornado-raising are very capable of wreaking havoc on your ranch. You cannot obtain Saber Slimes, just Saber plorts from the Wilds (accessible after having traded with Ogden Ortiz enough times and have the Overgrowth expansion).īoom largos MUST be kept far away from everyone else because of their tendency to launch their plorts and each other to infinity and beyond when exploding. ![]() Mosaic and Tangle slimes can only be captured by feeding their gordos in the Glass Desert or reviving the oases (they will only spawn then). If the devs decide to make the garden phase lemons a trading tree again, this list will have to be changed. Garden grown phase lemons now don’t require other fruit trade-off any more making Quantum Largos viable. Here is my tested theoretical ideal list:Īnd here's an extra imperfect viable example: We want largos in the same area to have the same diet (all fruit or all veggies) for the sake of automation later. I mixed the more dangerous ones together so there are fewer spots I have to be careful when moving around. Pink and Saber slimes have to be mixed with other slimes because they have no favourite food = no double plorts from favourites on their own.Ĭrystal slimes have to be mixed with another slime because their favourite odd onion grow at too low a rate to be a consistent food (Maximum 8 per full garden, the rest would be carrots, no one’s favourite either). That comes to a grand total of 21 plots – We have 5 extra.ĭue to the finicky and slow nature of raising chickens, make all your largos vegetarian by mixing the meat eaters (tabby, boom, hunter, tangle, saber) with others that eat fruit or veggies. Now that we have established that we are raising largos, how many plots do we need, and which largos to raise?Įxcluding fire and puddle slimes, we have 14 slimes we can mix into largos = 7 largo corrals + 7 gardens (yes, only gardens, chickens don’t really grow fast enough to be reliable food and are also more finicky) + 1 incinerator + 1 random food to burn for fire slimes = 16 plots, and then we need 5 silos, one in each area, to maximise the profit from the plorts. Naturally, you are wondering about the tarr risk, but if you take all cautionary steps, you will never even know what a tarr outbreak looks like on your ranch unless you start one yourself in which case, why? For the glory of Satan? ![]() That means at least 28 plots (14 corrals, 14 gardens/coops) are needed to raise all pure slimes without creating silos at all, too inefficient. There are 14 types of slimes we can raise on the ranch excluding the puddle slimes (do not need their own plot or food plot). Also, largos are the only way we can get every single type of plort produced on the ranch due to the limited number of plots: 8 to start + 5 in grotto + 4 in overgrowth + 4 in dock + 5 in lab = 26 plots. Largos produce double the plort for the same amount of food, so of course we want largos.
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